Project: Call of Duty: WWII
Client: Activision
Platform: PS4/XB1/PC
IP: Call of Duty
GoDemics’ environment artists have contributed to Call of Duty: WWII. Our environment artists worked on research and development for new workflows and, at the time, implementing groundbreaking techniques such as photogrammetry. These tasks included 3D art work for natural and organic terrain, architectural assets, and working with a proprietary engine for world building.