Project: Call of Duty: Modern Warfare Remastered 2
Client: Activision
Platform: PS4/XB1/PC
IP: Call of Duty
GoDemics’ lighting and VFX artists worked on lighting of several campaign missions that shipped with MWR2, as well as on (sandbox) gameplay effects. Our VFX artists worked on gameplay effects that included weapon effects, impacts, explosions, ambient env effects, weather effects, and destruction simulations for use in-game. Our lighting artists were responsible for character lighting, environment lighting, HDR lighting calibration, post processing, color grading, and shepherding technical aspects of the material/shading pipeline, ensuring fidelity, PBR implementation, etc.